Choose Your Own Adventure

Reader beware! You may be in for a scare (or a laugh)! Some stories may be graphic. Proceed at your own risk. You have been warned...

A Day in the Life (and Death) of You

You wake up, the morning is surprisingly warm for late October. Leaves cling to the trees and litter the ground. You look out, everything is wet, you slept through quite a storm. You stretch your arms wide and arch your back. You feel well-rested. From downstairs, you hear your mother calling for you.

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Escaping Hotel California

You approach the stunning doors of a hotel beaming with life and happiness. A beautiful woman stands at the door with her arm stretched out toward you. Through her alcohol-stenched breath, she yells to you eagerly.

"Well, what are you waiting for?! Aren't you ready to enter Hotel California? Why, it's the place to be!"

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Hansel and Gretel: The Right Way

Next to a great forest, there lived a poor woodcutter with his wife and his two children. The boy's name was Hansel and the girl's name was Gretel. He had but little to eat, and once, when a great famine came to the land, he could no longer provide even their daily bread.

One evening as he was lying in bed worrying about his problems, he sighed and said to his wife, "What is to become of us? How can we feed our children when we have nothing for ourselves?"

"Man, do you know what?" answered the woman. "Early tomorrow morning we will take the two children out into the thickest part of the woods, make a fire for them, and give each of them a little piece of bread, then leave them by themselves and go off to our work. They will not find their way back home, and we will be rid of them."

"No, woman," said the man. "I will not do that. How could I bring myself to abandon my own children alone in the woods? Wild animals would soon come and tear them to pieces."

"Oh, you fool," she said, "then all four of us will starve. All you can do is to plane the boards of our coffins." And she gave him no peace until he agreed.

"But I do feel sorry for the poor children," said the man.

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Horror House

Blood drips from your lip with each breath you take. You are glaring at the boy across from you. He has one hand covering the black you gave him. "You're not so tough," the boy says. "My granny hits harder than you."

"At least I'm not a coward, like you, John," you reply.

"Oh, yeah? If you're so brave, I dare you to stay tonight at the old house at the end of the street," John says.

"Fine, and I dare you to do the same," you demand.

"Alright, then. Try not to keep me awake with your screaming," John says. He walks away.

You head home to prepare for the night.

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Hunted

You crouch at your bedroom window, peering out, just enough to see into the backyard.

He's out there.

You fall away from the window. He can't know you're here. Maybe, if there's no sign of you, he'll give up, and -

Downstairs, the front door unlatches. Your heart jumps into your throat. You can hear his boots walk across the floor and up the stairs.

There's nowhere to run. No chance of fighting. Your only hope is to hide. You have to choose quickly.

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Insane Asylum, Part 1

Your eyes snap open as you realize the odd smell. It smells like vomit. You gag and sit up. You're in a dark room, filled with random items. You see a spoon to your right. To your left, a toaster. You slowly get up, but as you do you notice something out of the corner of your eye. It looks like a person curled up in a ball.

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Insane Asylum, Part 2

Recap

You have been kidnapped and trapped in an unknown place. You found a key in your pocket and used it to open a door. A monster who must have been guarding the door confronted you. With the help of a mysterious man whose mouth has been sewn shut but managed to open it and tell you what to do, you killed the monster. The man told you that you are in an insane asylum and that a doctor, his father, is conducting experiments on the residents. Unspeakable experiments. You then found out that the doctor knows who you are.

"So this doctor, your dad, knows who I am?" you ask, still dazed from what has happened.

"Yes, he does," the thing, that you found out is actually a man, says in his scratchy voice.

"What's your name?" you ask, not wanting to refer to him as "it".

"I - I don't remember," he says in a voice that is almost a whisper.

"How did you lose your arms?" you ask and immediately regret.

"When the doctor was sewing my mouth shut, I guess. I pushed him off me too much."

You shudder as your imagination takes hold of this comment.

"But none of this is important. Follow me," he says.

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Late to Class

Hurry!

You'll be late! I kept telling myself I needed to leave earlier, but it never seems to happen.

Was the building on the other side of campus? Or was this the one just up ahead?

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Reanimation

You wake up to an alarm. You feel asleep when you were supposed to be watching the monitors. You're not doing your job very well as a security guard, but nothing has ever occurred at the lab before.

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Reanimation 2

Your name is Isaac. You are a mercenary that has been hired by Logitech Inc. to go into one of their labs and take care of the situation there. You are there along with seven other mercenaries: Hank, Joe, Frank, Stone, Steve, Phil, and Josh. None of you want to know each other's last name. It is considered to be unprofessional in your business. The helicopter you are in lands on the rooftop of the lab and Mr. Langstrom, the guy who hired you approaches. Probably for a briefing.

"Alright, gentlemen," Langstrom says. "Your mission is to destroy a highly dangerous entity called the Reanimator. It was supposed to be a cure for every problem humanity ever had. It is a symbiotic organism that attaches itself to the host's brain and feeds on a portion of their blood and in return, it reanimates the dead cells within the body. We had one of those in our Subject Zero, but the Reanimator became violent. It wanted more blood but didn't want to risk killing its host, so it did something unexpected and caused a mutation. It made Subject Zero powerful enough to break out of his containment and go on a killing spree. He fed on everyone he found and everyone he fed on was contaminated with a Reanimator. So the corpses soon woke up and were under the control of a Reanimator as well. Roaming the halls, looking for meals."

"Did they mutate as well?" Steve asks.

"No. Subject Zero's Reanimator is the only that was put in a situation where his host was insufficient to meet its needs. It is the only one that has gone beyond humanity."

"What are the rules of engagement?" you ask.

"Shoot on sight. I recommend you never travel alone, and aim for the enemies' heads. It is useless to try to kill the hosts, you'll have to kill the Reanimators pulling their strings. Additionally, we kept a weapon in Subject Zero's cell that should destroy all Reanimators in the vicinity."

After the briefing, the door opens. You grab your gear and head out of the helicopter.

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TRAPPED!!!

You wake up from a sleep you don't know how you got into. The walls are green. There are 2 doors, one red and one blue; a TV; and a bed.

The funny thing is, you've slept on the floor instead of the bed.

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You!

You wake up after a horrible night. A little disoriented, you look around and realize that you're not where you were when you went to sleep.

"Where am I now? This keeps HAPPENING!!! I know exactly what's going on here..." You have absolutely no idea what's going on. You get out of bed in shock.

"Hmm, maybe I don't know what's going on..."

 

What do you do?

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Zombieland

You open your eyes.

You are lying on the cold, prickly tarmac of a road full of potholes. Your clothes are ripped and dirty, and your head hurts. There's also a vague ache of hunger in your stomach, but you can ignore that for now. It's harder to ignore the two semicircles of messy puncture-marks all across your forehead, and around the back of your skull.

Damn.

You got bitten by a zombie.

Looks like the ranks of the undead just conscripted another member!

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