Object 2341: The Holder of Tragedy
In any city, in any country, go to any forest. You should walk off the path. Eventually, you will find a lost area, with small ruins. When you find the clearing, with dead grass shriveled below the sun, proclaim "I have come to see the might one" loudly and surely.
Someone familiar should appear, with the appearance of a family member. Do not move. Quickly, ask, "I must meet the Holder of Tragedy". A hole shall appear in the grass, and the familiar figure will distort into a blackened, gnarled beast, and run off.
When you walk down the hole, visions of past Seekers being mauled, cut up, and killed will emerge in your mind. If you turn back, you'll notice the entrance is gone, and you will be killed from behind. Keep going on, and you will reach a blank room. Ask out loud, "What had happened before the artifacts spread?" Immediately the back wall will open up, revealing a creature quite alike to the Slenderman myth, but not quite. It will, in a deep, rumbling voice, speak "There were once one. Its power tainted those who owned it, and cataclysmic war broke out. The sea, sky, and land in discord, all enraged at the catastrophe." At this point, you will be asked to go to sleep. Say yes, and you will pass out. Dreams of fire and death and terror will plague you for the rest of your days. When you wake up, you will be in your bed. In your hands is a fractured locket, with two distorted pictures. Tainted malice befalls you by glancing at the smiles in the picture. That is Object 2341 of 2538. Its eternal shadow connects to the lost.
Object 2347: The Holder of the Immaculate Corpse
On a sunny day, long before the dawn of history, a nameless man fell over on the ground, and breathed once, twice, thrice, and no more. His heart stopped, and his body began to cool.
The worms, they crawl from the ground.
In a writhing mass, they pool.
As one, they open upon the world.
And a million serrated teeth are exposed to the sky.
And the cadaver said: "Wait."
And they paused, for this had never happened before. He was theirs, by right. Chattel had no right to say anything.
And the body smiled, and lurched upright, teetering precariously on the barest edge between mobility and instability. It spun, and twirled, dancing as only a corpse can. And at last, it came to a stop.
The worms considered, and then spoke as one: "We hunger. Breathe, live, die, you, ours, WE HUNGER."
And the empty shell smiled, and began a new dance. Another dance. A secret dance. It told of the silent things in the dark beyond night, of the vast empty rulers of the voids beyond reality, of the gray lord sitting in his throne atop the remnant. Finally, it told of the worms, they, The Eaters of All Things, and of their role in the circle of cycles, what they were doing, would do, had done, and how their actions would shape the world.
And the worms watched, and for once, their hunger was truly forgotten, so absorbed were they by what they had seen, what they had learned.
And they spoke in unison: "What... are... you?"
And the vessel answered: "I am a drain, through which all must flow."
And so the worms knew fear.
In any of the ancient cities, in any of the countries that are truly old, simply ask to the air. Ask for "The Holder of the Immaculate Corpse".
Get to a hotel. Wait a few days. It will come.
But if you ever find yourself walking and a man falls down in front of you, gasping for breath...
Don't think. Don't pause. Don't go for help. Don't try to help.
Run.
Any dead body may or may not be Object 2347 of 2538. The only requirement of the immaculate corpse is that it be fresh.