Object 2418: The Holder of Famine

In any country, go to the closest rural area. Once you stumble upon a farmer, ask him to lead you to "The Holder of Famine". He will get a hungry look in his eye, and will lead you to his home.

Once inside, he will ask you to stay for dinner. You must respond with "No, thank you. I ate before I left." He'll beg and plead for you to stay, but you must stand firm. He will eventually sigh in submission, and lead you to his cornfield.

On your way out through the kitchen, you will notice that the cupboards are bare and the children look emaciated. They will cry, beg, and plead for just a crumb of bread, just a spoonful of soup. Do not look them in the eyes, else they'll have full stomachs later.

When you reach the edge of the cornfield, the farmer will simply walk in. Do not follow him. Wait until you hear a bloodcurdling scream, and then move on. Do not waste the farmer's sacrifice, or your death will be slow and merciless.

You will get lost in the cornfield, as there will be no markers of any sort. If you panic, you won't be found. Stay calm and allow yourself to wander. You will eventually come across a giant circle of dead crops, and it will seem to expand as you stand there. In the center will be a lone oak tree, you will notice it only after you come into the circle of death, which will be odd. The tree will stand over thirty feet tall, and its trunk will be the size of a medium-sized car.

There will be roots from the oak everywhere, but do not touch him. They will drag you into the ground and feed upon you. Only when you are able to touch the oak's bark with your bare hands may you relax. Upon reaching out and touching the oak, you will hear a great rustling. It will seem as though the ground is falling apart, the sky falling. Stand as still as physically possible, for you are being tested.

If you pass, a lone branch will bend its way around the oak, making designs that seem impossible, yet flawless. Do not ask what happens if you fail. The branch will stop four to five feet in front of you, and you will hear a tiny, yet commanding voice. It will speak to you of gluttony and obesity, of fat and sloth. It will yell in its paradoxical voice the evils of men, and will fall silent after minutes of disembodied screaming.

Once the voice has stopped ranting, ask "Who will die if they are brought together?" You will hear the voice again, except louder and much less tiny. The voice will boom how millions upon millions will perish; it will tell you exactly how many will die of every cause, from pure stupidity to mass starvation. It will explain in gruesome detail how your body eats itself when you cannot eat; it will describe how painful and slow your death will be. You will notice that the oak roots will latch into your skin, slowly seeping out your energy, until you feel as though you are going to die.

Before you scream in joyless agony, the roots will retract. Your death is not meant to be on these grounds. The first voice will return. It will explain to you that the Object it holds has power beyond recognition. It expresses a severe desire for you to use it correctly. You must agree with all it says, else you face the roots again. The Holder of Famine will then reveal itself, and will be but a leaf growing on the oak. The Holder will brush an acorn adjacent to it, and the nut will detach from the tree with such force and ferocity that it is comparable to a bomb of sorts. The acorn will land on the ground without a sound. Do not let it delve into the ground, however, as your journey will then be in vain. This acorn contains enough power to fuel the world for all eternity.

That acorn is Object 2418 of 2538, and can feed the world over. Leave it growing, however, and it shall feed upon the world.

Object 2442: The Holder of the Answer

Not all Objects are hidden in some secret labyrinth, their Holders hiding unseen in some dark, hard-to-reach room, waiting for Seekers to challenge them. Such is the case with Object 2442. The Holder of this Object lies in no specific city, or any specific country. No, the Holder of 2442 travels, and must always be traveling, carrying the burden that is the answer.

If you are a determined Seeker and search far enough, you may just come across this Holder. The Holder of the Answer will stand out in the eyes of any Seeker, simply because she does not stand out. Rather, this HOlder seems to blend into her surroundings, quickly vanishing in crowds or as soon as the Seeker loses sight of her. She will always present herself as what the Seeker would see as an average, perfectly normal person. If you are quick, you will be able to make eye contact. Her dull, weary eyes will light up, her entire complexion contorting to reveal her true appearance. Now the chase begins. Do not run unless she runs; do not stop unless she stops.

She will lead you on for an entire day, though you will not notice until the chase has ended. If you hesitate or lose focus on her for even a moment, you will never see her again, and They will know who you are. When at last she stops, you will have a moment to take in your surroundings. You will find yourself deep in a canyon, its cold, cragged walls reaching high above your head. Just ahead of you is a lone olive tree, blown and twisted centuries ago by some fierce wind. She will turn and fix her piercing eyes on you.

All around will be dead silence. You must not break this silence until she speaks, lest the canyon walls close around you, slowly crushing you in a stony tomb, like many Seekers before you. You may be left standing there until your legs are numb, but still you must say nothing, and do not break her gaze, or you will lose the answer forever.

When at last she speaks, she will ask in a voice barely above a whisper, "What?" You must reply in a voice only slightly louder, "Why is it hidden?" She will reply slightly louder, "How are they connected?" By now, you'll have noticed a faint rumbling echoing from further down the canyon. Again, do not break her gaze to try and see what it is. Her body will twist independent of her head, and not turning her face from you she will pluck a single olive from the tree. The rumbling will have risen to a roar, like the sound of a rushing waterfall.

She will walk to you and offer you the olive, but DO NOT touch it. Do not even reach for it, for this is not the Object. Touching the olive has reduced many foolish Seekers to pitiful sobbing heaps. Instead, reaching with your non-dominant hand, touch your thumb just above her left eye. Her skin will feel like ice, and will send tingles like pins and needles up your arm. DO NOT break eye contact, even as she reaches up and forcefully pushes her finger into the eye. With a sickening pop she will pull the eye out, and reach back with the olive into the bleeding socket. Stay focused on her other eye, as staring too long into the bleeding socket will bring madness.

With a smile, she will pull the olive again, now dyed in a deep crimson. She will offer it to you. Take it immediately, as even a moment's hesitation will make you fall, and you will be trapped in the chaos and the rumbling for eternity, which now seems to be coming from all around you. Her jaw will unhinge, her body reduced to shreds, ripped apart by the hordes of demons that have been roaring and stomping around you, the same you heard earlier as they ran up the canyon. Once again, do not even glance at them or they will drag you screaming to the lowest circle of hell. Focus only on her good eye.

Jaw unhinged, her face will stretch, contorting until she appears to be a demon herself. Her lips will curl back, revealing row upon row of jagged, pointed teeth as she snarls, so loud it drowns out the ruckus of the demons. The olive will feel heavy in your hand, as if you were holding a large stone, and it will only get heavier. Her mouth will widen and the dark abyss will swallow you. Slowly, your eyes will adjust to the gloom, and the silence will turn to the welcoming chirp of crickets. If you're lucky, there will be a cool breeze to waft the stench of fear away. It will be night, specks of light will shine in the darkness above, and you will be standing at the edge of a dark canyon. Look down and you will see a darkness darker than that of the sky, and perhaps the glint of two dull, weary eyes staring up at you, but in a moment they vanish. Walk away from this canyon, and do not look back.

You now possess the Crimson Olive, Object 2442 of 2538. It will grow heavier under its own burden with each passing day. Can you bear the burden to the bitter end?

Object 2450: The Holder of Fertility

In any city, in any country, go to any mental institution or halfway house you can get yourself to. When you reach the front desk, ask to visit someone who calls himself "The Holder of Fertility". Should a look of pure satisfaction cross the receptionist's face, they will lead you to a door. Walk through it and you will find yourself in a grain silo.

The door will shut behind you, let it. Walk twice around the silo, taking in your surroundings. You will see heaps upon heaps of grain. When you complete your second round, you will see an incredibly dirty man with six teeth sit by the door with a pitchfork. He is a cripple. he will ask you to sit down while he recounts the story of his farm. It is a beautiful and blissful tale, but if you show a hint of the happiness he was robbed of, he will let out a scream so loud and piercing that your ears will bleed. This scream will not stop; it will be eternal torture. After he completes his tale, he will ask you to take his pitchfork and clean the dirt and rust off of it.

No matter how much you rub and scrape, the labor will be seemingly eternal. If you rest, he will let loose his piercing scream. Once you finish, a truly beautiful carving will adorn the staff of the pitchfork. It illustrates the farmer's tale, with a happy beginning and a blissful end. Give him the pitchfork. The man will sob quietly and throw the pitchfork at you before collapsing, dead. Move his corpse and bury it in the heap of grain. Exit the door and you will be back in the asylum.

That pitchfork is Object 2450 of 2538. When all is gone, the pitchfork will reseed and recreate.