Episode 3

My Observations

Ranger Code

Physical Contents

Biotech Disc

  • This is used in conjunction with the biotech sketch.

Biotech Sketch

  • This was given to us by Theo.
  • It is used to recalibrate PATRICIA.

Blueprint

  • This is a blueprint of the NACS facility.
  • It will be used to lead Jordan and her team around the facility.

Hacker Index

  • We need to use this to figure out the door lock code for the NACS facility.
  • Theo tells us the key is: 49.
  • The hexagon with numbers serves as an example.

    • The key is "01". The boxes are filled with ascending numbers, starting with "01" in random order.
    • The blank hexagon will be filled in with ascending numbers, starting with "49".
    • "49" will replace the "01" position of the example.
    • "50" will replace "02", and so on and so forth.
  • On the side with the list, Theo's note says, "Follow the Master and you will find the Servant."

    • Refer to the string of numbers for the "Entrance".
    • Replace these numbers with the new numbers.
    • 12 = 60, 08 = 56, etc.

Large Map Details

  • These will be used on the terrain map.

Report Update

  • The "Call Me" code translates to:

    • 109.052
  • Once decoded, the symbols throughout the report read as:

    • MOUNTAIN RANGE
    • FLYER
    • TOWER
    • FLYERS
    • STRAIGHT LINES
    • ONE SECTOR AN HOUR
    • TWO SECTORS
    • EVERY DIRECTION
    • BLIND SPOTS
    • COVER OF FOREST
    • FOREST
    • THREE SECTORS
    • FLYERS
    • MOUNTAINS
    • MOUNTAINOUS TERRAIN
    • AN HOUR
    • SECTOR
    • MOUNTAINOUS TERRAIN
    • TWICE AS LONG
    • TWO HOURS
    • CROSS RIVERS
    • FOREST
    • MOUNTAINS
    • CORRUPTED LAND
    • TOWER

Small Map Detail

  • This will be used on the terrain map.

Digital Contents

Mission 1

FREQ → Frequency: 109.052

  • To dial in, use the top 3 "arrow" buttons to toggle the numbers to the left of the decimal and the scroll bars at the bottom to toggle the numbers to the right of the decimal.

 

COMM → Transmission Received

  • She gives us a call frequency for Salvador:

    • 337.115
  • She wants us to find a path to the safe house on the way to NACS at V-8.

  • Audio 4 Solution

    • 60
    • 56
    • 49
    • 61
    • 53
    • 63
  • Jordan wants us to refer to the blueprint and lead them from the decontamination room to the server room.

  • She gives us a frequency number on which to call her back:

    • 981.551

 

FREQ → Frequency: 337.115

  • By "crap", Salvador means the corrupted terrain.
  • He informs us we are currently at R-12.
  • He gives us an update on the aliens:

    • There is a Sentinel at R-7 moving east.
    • There is another Sentinel at X-12 moving west.
  • There is corrupted terrain in sector S-11. Use the small map detail to cover this square.

  • There is corrupted terrain in sectors S-8, S-9, T-8, T-9, V-10, as well as sectors V-11, W-10, and W-11. Cover these squares with the large map details.


Mission 2

FREQ → Frequency: 981.551

  • The correct path is:

    • Rec Room
    • Hole in Wall
    • Go into Vents
    • Botany Lab
    • Council Chamber
  • Audio 5L Solution

    • 43
    • 40
    • 28
    • 40
    • 29
    • 27
  • The correct path is:

    • Server Room
  • Audio 5O Solution

    • 80
    • 89
    • 93
    • 90
    • 93
    • 79

Movement Strategies

Flyer

  • They only move in straight lines, at the rate of one sector an hour.
  • They can see two sectors in every direction with no blind spots, excluding the cover of forest.
  • They can see a human in the forest if they are directly overhead.

Hunter

  • Always six sectors in one direction at a rate of one sector an hour then turning back toward their original sector.
  • They start this pattern every 18 hours.
  • Now, they can only see you if they are in the same sector as you.

Sentinel

  • Circles the perimeter of a large patch of corrupted land at the rate of one sector an hour.
  • Takes a total of twelve hours to return to its starting point.
  • They have four faces.
  • Now, they can see only one sector ahead, with the exception of diagonals.
  • In a forested area, they are completely blind and cannot see even the sector right next to them.
  • They pay no mind to terrain, meaning they can cross mountains.